I M | 355 | Interactive Media Theories, Concepts, and Practices | | (3 hours) |
Prerequisite: IM 110, IM 120 and 36 earned credit hours; or consent of Department Chair. |
| 01 | | Canceled |
| Students will meet Synchronous online for the first day of class, then course will be Asynchronous online the remainder of the semester. |
I M | 450 | Critical Issues in Interactive Media | | (3 hours) |
Prerequisite: Junior standing and Animation, Game Art, Game Design, Interactive Media, or User Experience Design major; or consent of the Department Chair. |
| 01 | | Canceled |
| Synchronous online |
I M | 590 | Game Post-Production | | (3 to 6 hours) |
Prerequisite: Graduate standing in the Game Design & Development program |
| 01 | *R* | Arr | | | | | | David Abzug | | |
| Class will meet in Harper Wyckoff Room 020B. |
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