I M | 355 | Interactive Media Theories, Concepts, and Practices | | (3 hours) |
Prerequisite: IM 110, IM 120 and 36 earned credit hours; or consent of Department Chair. |
| 01 | | Arr | | | | | | Edward L Lamoureux | Core: WI | |
I M | 450 | Critical Issues in Interactive Media | | (3 hours) |
Prerequisite: Junior standing and Animation, Game Art, Game Design, Interactive Media, or User Experience Design major; or consent of the Department Chair. |
| 01 | | | T | | T | | | | 7:00 PM | - | 9:00 PM | | ONL | ONL | | Jason Blair | Core: WI | |
| and | | | | | | Sa | | 1:00 PM | - | 4:00 PM | | | | | | |
I M | 491 | Special Topics in Interactive Media | | (1 to 4 hours) |
Prerequisite: Sophomore standing, 9 hours of Interactive Media courses. |
Course Fee: $40 per credit hour |
| 01 | | Arr | | | ONL | ONL | | Bryce Gore | | |
| "Anatomy for Digital Artist" |
I M | 588 | Game Prototyping & Pre-Production | | (3 to 6 hours) |
Prerequisite: Graduate standing in the Game Design & Development program |
| 01 | | M | T | W | T | F | | | 1:00 PM | - | 4:00 PM | | KAU | 212 | | David Abzug | | |
|