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Schedule of Classes

 

Spring Semester 2020

 

Computer Science
Yun Wang • Bradley Hall 185 • 309-677-3284
CS100Introduction to Programming Concepts and LanguagesGenEd: FS   Core: QR(3 hours)
Prerequisite: MTH 109 or higher
Course Surcharge: $20 per credit hour
 01 TT6:00 PM -7:15 PM BR290 Tim Applegren  
CS101Introduction to ProgrammingGenEd: FS   Core: QR(4 hours)
Prerequisite: MTH 109 or higher
Course Surcharge: $20 per credit hour
 01 MW3:00 PM -4:45 PM BR150 Owen Schaffer  
 02 MW6:30 PM -8:15 PM BR160 Craig Cooper  
CS102Data Structures (3 hours)
Prerequisite: A grade of C or better in CS 101.
Course Surcharge: $20 per credit hour
 01 TT9:00 AM -10:15 AM BR160 Adam Byerly  
 02 TT10:30 AM -11:45 AM BR160 Adam Byerly  
 03 TT9:00 AM -10:15 AM BR290 Yun Wang  
 04 TT1:30 PM -2:45 PM BR160 Yun Wang  
 05 Canceled
CS140Advanced Programming Concepts and Languages (3 hours)
Prerequisite: CS 102
Course Surcharge: $20 per credit hour
 01 TT9:00 AM -10:15 AM BR150 Jonathan Scott Williams  
 02 TT1:30 PM -2:45 PM BR290 Samuel Hawkins  
CS210Advanced Data Structures and Algorithms (3 hours)
Prerequisite: grade of C or better in both CS 102 and CS 140 or equivalents; MTH 120 or equivalent.
Course Surcharge: $20 per credit hour
 01 TT12:00 PM -1:15 PM BR160 Young Park  
 02 TT3:00 PM -4:15 PM BR180 Young Park  
 03 MW10:00 AM -11:15 AM BR156 C Nikolopoulos  
CS220Computer Architecture (3 hours)
Prerequisite: CS 140 or equivalent.
 01 MW3:00 PM -4:15 PM BR180 Jiang B Liu  
 02 MW1:00 PM -2:15 PM BR290 Yun Wang  
CS330Net-Centric Computing (3 hours)
Prerequisite: CS 210 or CIS 210 or equivalent.
 01 TT9:00 AM -10:15 AM BR180 Tachun Lin  
 02 TT12:00 PM -1:15 PM BR150 Tachun Lin  
CS360Fundamentals of Data Science (3 hours)
Prerequisite: CS 101 and CS 102 or equivalent.
 01 TT3:00 PM -4:15 PM BR150 David Brennan  
CS370Database Management Systems (3 hours)
Prerequisite: CS 210 or CIS 210 or CS 360 or equivalent. Consent of instructor for all other students.
 01 TT3:00 PM -4:15 PM BR160 Adam Byerly  
 02 TT4:30 PM -5:45 PM BR050 Steven Dolins  
CS390Introduction to Software Engineering (3 hours)
Prerequisite: CS 210 or CIS 210 or equivalent.
 01 MW1:00 PM -2:15 PM BR160 Vladimir Uskov  
 02 MW3:00 PM -4:15 PM BR160 Vladimir Uskov  
CS461Artificial Intelligence (3 hours)
Prerequisite: CS 210 or CS 360 or equivalent.
 01 TT9:00 AM -10:15 AM BR156 C Nikolopoulos  
CS462Machine Learning (3 hours)
Prerequisite: CS 210 or CS 360 or equivalent, and one of the following courses in statistics: MTH 111 or MTH 325 or equivalent.
Cross listed with CS 562
 01 TT10:30 AM -11:45 AM BR156 C Nikolopoulos  
CS480Social and Professional Issues in Computing (2 hours)
Prerequisite: CS 210 or CIS 210 or equivalent; or consent of instructor.
 01 TT10:30 AM -11:20 AM BR340 Jonathan Scott Williams  
CS481Professional Practicum in Computer Science (0 to 3 hours)
Prerequisite: CS or CIS junior or senior student in good standing; consent of department chair.
 01 *R* Arr     Steven Dolins  
CS491Capstone Project II (1 to 3 hours)
Prerequisite: CS 490.
 01 Arr     Jonathan Scott WilliamsCore: EL 
 02 Arr     Young ParkCore: EL 
 03 Arr     David BrennanCore: EL 
CS497Topics in Computer Science (3 hours)
Prerequisite: Consent of instructor.
 01 TT10:30 AM -11:45 AM BR150 David Brennan  
CS498Directed Individual Studies in Computer Science (1 to 3 hours)
Prerequisite: Consent of instructor.
 01 *R* Arr     David Brennan  
 "Athletics Analytics"
 02 *R* Arr     Jiang B Liu  
 04 *R* Arr     Samuel Hawkins  
 "NN Stock Predictor"
 05 *R* Arr     C Nikolopoulos  
 06 *R* Arr     Young Park  
 08 *R* Arr     Vladimir Uskov  
 09 *R* Arr     Yun Wang  
 10 *R* Arr     Tachun Lin  
 11 *R* Arr     Adam Byerly  
 12 *R* Arr     Owen Schaffer  
 "Design Patterns Unity"
 13 *R* Arr     Samuel Hawkins  
 "Neural Networks"
 14 *R* Arr     Owen Schaffer  
 "Game Dev Practicum"
CS502Advanced Programming (3 hours)
Prerequisite: Graduate standing. Consent of graduate program coordinator; at least two semesters of programming experience.
 01 MW9:00 AM -10:15 AM BR180 Rafeeq Al Hashemi  
CS518Programming Language Translation (3 hours)
Prerequisite: Grade of C or better in CS 210 or CIS 210 or equivalent.
 01 *R* Arr     Steven Dolins  
CS520Advanced Computer Architecture (3 hours)
Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 220 or equivalent.
 01 TT1:00 PM -2:15 PM BR180 Jiang B Liu  
CS561Artificial Intelligence (3 hours)
Prerequisite: Graduate standing in CS or CIS. Consent of instructor for all other students with graduate standing.
 01 TT9:00 AM -10:15 AM BR156 C Nikolopoulos  
CS562Machine Learning (3 hours)
Prerequisite: Graduate standing in CS or CIS. Consent of instructor for all other students with graduate standing.
Cross listed with CS 462
 01 TT10:30 AM -11:45 AM BR156 C Nikolopoulos  
CS591Software Project Management (3 hours)
Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 390 or equivalent, or consent of instructor.
 01 Tu4:30 PM -7:15 PM BR160 Vladimir Uskov  
CS681Professional Practicum in Computer Science (0 hours)
Prerequisite: Graduate CS or CIS student in good standing; consent of department chair and graduate program director.
 01 *R* Arr     Steven Dolins  
CS697Advanced Topics in Computer Science (3 hours)
Prerequisite: Consent of instructor.
 01 *R* Arr     Staff  
CS698Directed Individual Studies in Computer Science (1 to 3 hours)
Prerequisite: Consent of instructor.
 01 *R* Arr     Samuel Hawkins  
 "Deep Learning"
 02 *R* Arr     Jiang B Liu  
 04 *R* Arr     David Brennan  
 "Atheltics Analytics"
 05 *R* Arr     C Nikolopoulos  
 "Deep Learn Tensorflow"
 06 *R* Arr     Young Park  
 08 *R* Arr     Vladimir Uskov  
 09 *R* Arr     Yun Wang  
 10 *R* Arr     Tachun Lin  
 11 Arr     Adam Byerly  
CS699Thesis in Computer Science (0 to 6 hours)
Prerequisite: Consent of department chair
Registration is for 3 - 6 hours.
 01 *R* Arr     C Nikolopoulos  
 02 *R* Arr     Steven Dolins  
 
An introduction to programming concepts and languages for non-Computer Science (CS) majors. Topics include the structure and design of algorithms, variables, constants, data types, arithmetic operations, selection and repetition structures, functions, input/output, arrays, structures, files, libraries. Students will design, write, test and run computer programs using a modern programming language as the development tool.
Introduces the fundamental concepts of programming from an object-oriented perspective. Topics include simple data types, control structures (if-else loops, switch statements), introduction to array and string data structures, algorithms, debugging and testing techniques, and social implications of computing. The course emphasizes good software engineering principles and practices, breaking the programming process into analysis, design, implementation, and testing, with primary focus on implementation and development of fundamental programming skills.
Introduction to concepts of object-oriented programming with review of control structures and data types and array processing. Introduction to the object-oriented programming paradigm, focusing on the definition and use of classes along with the fundamentals of object-oriented design. Overview of programming principles, simple analysis of algorithms, searching and sorting techniques, and an introduction to software engineering issues.
Advanced programming concepts and languages appropriate to computer science and computer information systems. Topics include dynamic memory management, garbage collection, advanced object-oriented concepts, generic programming, exception handling, recursion, overloading.
Advanced topics in object-oriented programming with an emphasis on advanced data structures, algorithms, and software development.
Basics of logic circuit design, modern processor architecture, and assembly language. Overview of principle issues of internal system architecture, including memory, buses, and peripherals.
Fundamentals of data communications: data transmission, data encoding, digital data communication techniques, data link control, and multiplexing. The Web as a client-server system, building Web applications, network management and security, compression and decompression. Multimedia data technologies, wireless and mobile computing, and event-driven programming.
Introduction to the knowledge acquisition and discovery process. Cleaning and analyzing data, building machine learning models, model validation and testing, and visualization. A number of machine learning algorithms are introduced such as regression, naive Bayes, decision trees, association rules, and clustering. Feature selection and transformation. Introduction to Distributed Databases and Big Data. Programming languages, such as R and Python are covered at an accelerated pace, as the course assumes as prerequisites two semesters of programming. Emphasis is on the use of such languages for data analysis and modeling.
Relational database design, including entity relationship modeling and normalization. Structured query language (SQL) for creating and querying databases. Other topics include the theory of relational databases, including relational algebra, various loading and reporting utilities, and the implementation of database management systems, e.g. how query optimization works.
Software life cycle and its phases, analysis, process models, design, human-computer interaction and graphic user interface development, testing, verification, validation, tools and applications, and evolution of software systems.
Pattern recognition, search strategies, game playing, knowledge representation; logic programming, uncertainty, vision, natural language processing, robotics, programming in LISP and PROLOG. Advanced topics in artificial intelligence. Cross-listed with CS 561.
Machine learning and intelligent systems. Covers the major approaches to ML and IS building, including the logical (logic programming and fuzzy logic, covering ML algorithms), the biological (neural networks and deep learning, genetic algorithms), and the statistical (regression, Bayesian and belief networks, Markov models, decision trees and clustering) approaches. Students use ML to discover the knowledge base and then build complete, integrated, hybrid intelligent systems for solving problems in a variety of applications. Cross listed with CS 562.
Introduction to the social and professional issues and practices that arise in the context of computing.
Special projects under staff supervision on professional practicum in computer science, with near-term economic benefit. Repeatable to a maximum of 3 credit hours.
Applies the concepts and skills learned by undergraduate computer science majors at Bradley University. Students are required to work on a team on a significant software project.
Topics of special interest in computer science area which may vary each time course is offered. Repeatable under a different topic for a maximum of six semester hours.
Individual study or research/development project under supervision of a CS&IS faculty member. May be repeated under a different topic once. Repeatable to a maximum of six semester hours.
Introduces the fundamental concepts of programming from an object-oriented perspective with emphasis on advanced programming skills and good software development principles in a closed laboratory setting. Covers topics including object-oriented paradigm, design and programming, fundamental data structures and computing algorithms, and software development principles. If needed, course should be taken during first regular semester at Bradley. Credit for this course does not count towards graduation requirements in any graduate program within the Department of Computer Science and Information Systems.
Overview of programming language translation with emphasis on modern compiler construction. Lexical analysis, parsing, syntax and semantic analysis, code generation, garbage collection, and optimization.
Fundamental computer sub-systems: central processing unit; memory systems; control and input/output units. General purpose computing systems design. Examples from existing typical computers.
Pattern recognition, search strategies, game playing, knowledge representation; logic programming, uncertainty, vision, natural language processing, robotics, programming in LISP and PROLOG. Advanced topics in artificial intelligence. Cross-listed with CS 461. For cross-listed undergraduate/graduate courses, the graduate-level course will have additional academic requirements beyond those of the undergraduate course.
Machine learning and intelligent systems. Covers the major approaches to ML and IS building, including the logical (logic programming and fuzzy logic, covering ML algorithms), the biological (neural networks and deep learning, genetic algorithms), and the statistical (regression, Bayesian and belief networks, Markov models, decision trees and clustering) approaches. Students use ML to discover the knowledge base and then build complete, integrated, hybrid intelligent systems for solving problems in a variety of applications. Cross listed with CS 462. For cross-listed undergraduate/graduate courses, the graduate-level course will have additional academic requirements beyond those of the undergraduate course.
Methods of PMBOK-based management of software systems design and development projects, including systems view, main project management process groups and knowledge areas, management plans, project metrics and estimates, tools for project management, project reports and documentation. Cross listed with CIS 491 and CIS 591 courses. For cross listed undergraduate/graduate courses, the graduate level course will have additional academic requirements beyond those of the undergraduate course.
Special projects under Smith Career Center supervision on student's professional practicum in corporate/business environment in computer science, with near-term economic benefit. Satisfactory/Unsatisfactory. Minimum of 5-10 hours per week required.
Special projects under staff supervision on advanced problems in numerical or non-numerical branches of computer science. May be taken more than once under different topics for a maximum of 6 semester hours.
Individual study in an area of computer science relevant to the student's professional goals and not covered in a formal course offered by the department. May be repeated twice for a maximum of 6 credit hours.
Computer science research and thesis preparation. Required of candidates choosing the thesis option. Total of 6 semester hrs. to be taken in one or two semesters.
This course meets a General Education requirement.
C1 - English Composition
C2 - English Composition
SP - Speech
MA - Mathematics
WC - Western Civilization
NW - Non-Western Civilization
FA - Fine Arts
HL - Human Values - Literary
HP - Human Values - Philosophical
CD - Cultural Diversity
SF - Social Forces
FS - Fundamental Concepts in Science
TS - Science & Technology in the Contemporary World
This course meets a Core Curriculum requirement.
OC - Communication - Oral Communication
W1 - Communication - Writing 1
W2 - Communication - Writing 2
FA - Fine Arts
GS - Global Perspective - Global Systems
WC - Global Perspective - World Cultures
HU - Humanities
NS - Knowledge and Reasoning in the Natural Sciences
SB - Knowledge and Reasoning in the Social and Behavioral Sciences
MI - Multidisciplinary Integration
QR - Quantitative Reasoning
This section meets a Core Curriculum requirement.
EL - Experiential Learning
IL - Integrative Learning
WI - Writing Intensive
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