Bradley Logo

Schedule of Classes

 

Fall Semester 2020

 

Computer Information Systems
Yun Wang • Bradley Hall 185 • 309-677-3284
CIS230Introduction to Computer Forensics (3 hours)
Prerequisite: previous computer class or consent of instructor.
 01 *R* Arr     James Feehan Online Course
 Students will be required to bring laptops to class
CIS300Computers and SocietyGenEd: TS   Core: GS(3 hours)
Prerequisite: Junior standing or consent of instructor.
 01 Arr  ONLONL Vladimir Uskov Online Course
 02 Arr  ONLONL Vladimir Uskov Online Course
CIS430Information Technology Infrastructure (3 hours)
Prerequisite: CS 220 or equivalent; or consent of instructor. CIS 393 is strongly recommended.
 01 TT10:30 AM -11:45 AM ONLONL Tachun Lin Online Course
CIS435Computer Networks and System Security (3 hours)
Prerequisite: CS 220 or equivalent; or consent of instructor.
 01 MW1:30 PM -2:45 PM BR160 Yun Wang Hybrid Course
CIS445Integrative Programming and Technology (3 hours)
Prerequisite: CS 220 or equivalent; or consent of instructor. CIS 393 is strongly recommended.
 01 TT3:00 PM -4:15 PM ONLONL Tachun Lin Online Course
CIS458Sound Design (3 hours)
Prerequisite: junior standing, IM 113, IM 285; or consent of instructor.
Course Fee: $40 per credit hour
 01 *R* Th3:00 PM -5:50 PM GCC213 Benjamin James Aberle  
CIS459Computer Game Capstone ProjectCore: MI(3 hours)
Prerequisite: Completion of all other coursework in game design minor or computer game technology minor; or completion of all other coursework in game design concentration or computer game technology concentration; or consent of instructor.
Course Fee: $40 per credit hour
 01 TT9:00 AM -11:45 AM ONLONL David AbzugCore: ELOnline Course
CIS475Computer Information Systems Analysis. Design and Integration (3 hours)
Prerequisite: CIS 210 or CS 210 or equivalent; or consent of instructor. CS 390 is recommended.
 01 Tu4:30 PM -7:15 PM BR160 Vladimir UskovCore: EL,WIHybrid Course
CIS481Professional Practicum in Computer Information Systems (0 to 3 hours)
Prerequisite: CIS or CS junior or senior student in good standing; consent of department chair.
 01 *R* Arr     Steven Dolins  
CIS491Computer Information System Project Management (3 hours)
Prerequisite: CS 390 or equivalent; or consent of instructor.
 01 Th4:30 PM -7:15 PM BR160 Vladimir UskovCore: EL,WIHybrid Course
CIS497Topics in Computer Information Systems (3 to 6 hours)
Prerequisite: consent of instructor.
 01 MW3:00 PM -4:15 PM ONLONL Owen Schaffer Online Course
 "Intro Unity Game Prog"
CIS498Directed Individual Studies in Computer Information Systems (1 to 3 hours)
Prerequisite: Consent of instructor
 01 Arr     Tachun Lin  
 02 *R* Arr     Jonathan Scott Williams  
 03 *R* Arr     Jonathan Scott Williams  
CIS530Information Technology Infrastructure (3 hours)
Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 220 or equivalent, or consent of instructor. CIS 393 is strongly recommended.
 01 TT10:30 AM -11:45 AM ONLONL Tachun Lin Online Course
CIS535Computer Networks and System Security (3 hours)
Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 220 or equivalent, or consent of instructor.
 01 MW1:30 PM -2:45 PM BR160 Yun Wang Hybrid Course
CIS545Integrative Programming and Technology (3 hours)
Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 220 or equivalent, or consent of instructor. CIS 393 or equivalent is strongly recommended.
 01 TT3:00 PM -4:15 PM ONLONL Tachun Lin Online Course
CIS558Sounds Design (3 hours)
Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or IM 113 and IM 285, or consent of instructor.
Course Fee: $40 per credit hour
 01 Th3:00 PM -5:50 PM GCC213 Benjamin James Aberle  
CIS559Computer Game Capstone Project (3 hours)
Prerequisite: Graduate standing in CS or CIS, or consent of instructor, or senior standing in CS or CIS and completion of all other coursework in game design minor or computer game technology minor, or senior standing in CS or CIS and completion of all other coursework in game design concentration or computer game technology concentration.
Course Fee: $40 per credit hour
 01 TT9:00 AM -11:45 AM ONLONL David Abzug Online Course
CIS575Computer Information Systems Analysis. Design and Integration (3 hours)
Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 210 or CIS 210 or equivalent, or consent of instructor. CS 390 is recommended.
 01 Tu4:30 PM -7:15 PM BR160 Vladimir Uskov Hybrid Course
 02 Arr     Vladimir Uskov  
CIS591CIS and IT Project Management (3 hours)
Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 390 or equivalent; or consent of instructor.
 01 *R* Th4:30 PM -7:15 PM BR160 Vladimir Uskov Hybrid Course
CIS681Professional Practicum in Computer Information Systems (0 hours)
Prerequisite: Graduate CIS or CS student in good standing; consent of department chair and graduate program director.
 01 *R* Arr     Steven Dolins  
CIS698Directed Individual Studies in Computer Information Systems (1 to 3 hours)
Prerequisite: Consent of instructor
 01 *R* Arr     Vladimir Uskov  
 02 *R* Arr     Staff  
 03 *R* Arr     Steven Dolins  
 
Provides an overview of computer forensics, investigation techniques, and relevant laws. Covers computer operating system architectures and disk structures and their relevance to computer forensics. Cross listed as CRM 230.
History of computers; their use, limitations, and impact on society; Internet and the World Wide Web; creation of Web content.
Enterprise information technology infrastructure including networking and telecommunications fundamentals, concepts, models, architectures, protocols, standards, communications, configuration, implementation, management, deployment software, firmware, hardware, distributed systems, file services, and software/hardware/network security issues. Cross-listed with CIS 530.
Principles, concepts, and fundamentals of computer networks and systems; and information technology infrastructure security, computer network authentication, authorization, access control, confidentiality, and data integrity. Topics of computer network security policy and management, data encryptions, protection against internal and external attacks, security evaluation and management will also be covered. Cross listed with CIS 535.
Data mapping and exchange: metadata, XML, encoding schemes, data stream transformations, and data integration and exchange between computer systems. Integrative programming and technology: design patterns, interfaces, inheritance, reusability, and security practices. Computer information systems integration: architectures, socket programming, Web services, message and queuing services. Cross listed with CIS 545.
Theoretical and practical sound design. Music composition, field sound recording, studio tracking, aesthetic analysis of music, electronic sound generation. Digital game technologies, 3D sound processing and generative audio structures. Mixing in non-linear environments and final mastering. Cross listed with CIS 558, IM 458.
Game development, including advanced game design, software development, and game production concepts. Integration of audio, visual, storytelling, programming, and design. Project builds within multi-disciplinary teams. Cross listed with CIS 559, IM 459. For cross-listed undergraduate/graduate courses, the graduate-level course will have additional academic requirements beyond those of the undergraduate course.
Computer information systems analysis, design and integration including enterprise computer information systems types and architecture models, sourcing, development methodologies and life cycle, requirements, analysis and design models, conceptual and logic data modeling, testing and quality assurance, validation and verification. Systems implementation, integration, deployment and maintenance, metrics and economics. Cross listed with CIS 575 course.
Special projects under staff supervision on professional practicum in computer information systems, with near-term economic benefit. Repeatable to a maximum of 3 credit hours.
Methods of PMBOK-based management of computer information software systems design and development projects, including systems view, main project management process groups and knowledge areas, management plans, project metrics and estimates, tools for project management, project reports and documentation. Cross listed with CS 591 and CIS 591 courses.
Topics of special interest in computer information systems area which may vary each time course is offered. Repeatable under a different topic for a maximum of six semester hours.
Individual study or research/development project under supervision of a CS/IS faculty member. May be repeated under a different topic once. Repeatable to a maximum of six semester hours.
Enterprise information technology infrastructure including networking and telecommunications fundamentals, concepts, models, architectures, protocols, standards, communications, configuration, implementation, management, deployment software, firmware, hardware, distributed systems, file services, and software/hardware/network security issues. Cross listed with CIS 430. For cross-listed undergraduate/graduate courses, the graduate-level course will have additional academic requirements beyond those of the undergraduate course.
Principles, concepts, and fundamentals of computer networks and systems; and information technology infrastructure security, computer network authentication, authorization, access control, confidentiality, and data integrity. Topics of computer network security policy and management, data encryptions, protection against internal and external attacks, security evaluation and management will also be covered. Cross listed with CIS 435. For cross listed undergraduate/graduate courses, the graduate level course will have additional academic requirements beyond those of the undergraduate course.
Data mapping and exchange: metadata, XML, encoding schemes, data stream transformations, data integration and exchange between computer systems. Integrative programming and technology: design patterns, interfaces, inheritance, reusability, and security practices. Computer information systems integration: architectures, socket programming, Web services, and message and queuing services. Cross listed with CIS 445. For cross listed undergraduate/graduate courses, the graduate-level course will have additional academic requirements beyond those of the undergraduate course.
Theoretical and practical sound design. Music composition, field sound recording, studio tracking, aesthetic analysis of music, electronic sound generation. Digital game technologies, 3D sound processing and generative audio structures. Mixing in non-linear environments and final mastering. Cross listed with CIS 458, I M 458. For cross-listed undergraduate/graduate courses, the graduate-level course will have additional academic requirements beyond those of the undergraduate course.
Game development, including advanced game design, software development, and game production concepts. Integration of audio, visual, storytelling, programming, and design. Project builds within multi-disciplinary teams. Cross listed with CIS 459, IM 459. For cross-listed undergraduate/graduate courses, the graduate-level course will have additional academic requirements beyond those of the undergraduate course.
Computer information systems analysis, design and integration including enterprise computer information systems types and architecture models, sourcing, development methodologies and life cycle, requirements, analysis and design models, conceptual and logic data modeling, testing and quality assurance, validation and verification. Systems implementation, integration, deployment and maintenance, metrics and economics. Cross listed with CIS 475 course. For cross listed undergraduate/graduate courses, the graduate level course will have additional academic requirements beyond those of the undergraduate course.
Methods of PMBOK-based management of computer information systems and/or information technology design and development projects, including systems view, main project management process groups and knowledge areas, management plans, project metrics and esti
Special projects under Smith Career Center supervision on student's professional practicum in corporate/business environment in computer information systems and/or information technology, with near-term economic benefit. Satisfactory/Unsatisfactory. Minim
Individual study or research/development project in an area of computer information systems relevant to the student's professional goals and not covered in a formal course offered by the Department. May be repeated twice for a maximum of 6 credit hours.
This course meets a General Education requirement.
C1 - English Composition
C2 - English Composition
SP - Speech
MA - Mathematics
WC - Western Civilization
NW - Non-Western Civilization
FA - Fine Arts
HL - Human Values - Literary
HP - Human Values - Philosophical
CD - Cultural Diversity
SF - Social Forces
FS - Fundamental Concepts in Science
TS - Science & Technology in the Contemporary World
This course meets a Core Curriculum requirement.
OC - Communication - Oral Communication
W1 - Communication - Writing 1
W2 - Communication - Writing 2
FA - Fine Arts
GS - Global Perspective - Global Systems
WC - Global Perspective - World Cultures
HU - Humanities
NS - Knowledge and Reasoning in the Natural Sciences
SB - Knowledge and Reasoning in the Social and Behavioral Sciences
MI - Multidisciplinary Integration
QR - Quantitative Reasoning
This section meets a Core Curriculum requirement.
EL - Experiential Learning
IL - Integrative Learning
WI - Writing Intensive
Picture of Instructor


Choose a different department

Choose a different semester

Search Class Database

Course Delivery Method Definitions