I M | 110 | Introduction to Interactive Media Design | | (3 hours) |
Prerequisite: Interactive Media Major or consent of Department chair. |
Course Fee: $40 per credit hour |
Laptop computer & subscription to Adobe Creative Cloud is required. Must register for the lecture and one lab. |
| 01 | *R* | M | | | | | | | 8:30 AM | - | 10:00 AM | | GCC | 126 | | Ethan Ham | | |
| A | *R* | M | | W | | | | | 5:00 PM | - | 6:15 PM | | GCC | 205 | | William Byar | | |
| B | *R* | M | | W | | | | | 6:30 PM | - | 7:45 PM | | GCC | 205 | | Brent Wiley | | |
| C | *R* | M | | W | | | | | 6:30 PM | - | 7:45 PM | | GCC | 104 | | Daniel Pfeiffer | | |
I M | 113 | Introduction to Interactive Media | | (3 hours) |
Course Fee: $40 per credit hour |
Laptop computer and subscription to Adobe Creative Cloud or Adobe Creative Suite 6 (Design & Web Premium or Master Collection) required. Registration is for CFA majors & minors only or by permission of the Department of Interactive Media. Must register for lecture and one lab. |
| 01 | | M | | | | | | | 11:00 AM | - | 11:50 AM | | GCC | 126 | | Christopher Lackey | | |
| A | | M | | W | | | | | 1:00 PM | - | 2:15 PM | | DPD | 003 | | Christopher Lackey | | |
| B | | M | | W | | | | | 3:00 PM | - | 4:15 PM | | DPD | 003 | | Christopher Lackey | | |
| C | | | T | | T | | | | 5:30 PM | - | 6:45 PM | | DPD | 003 | | Stephen Petrany | | |
| D | | | T | | T | | | | 7:00 PM | - | 8:15 PM | | DPD | 003 | | Stephen Petrany | | |
| E | *R* | M | | W | | | | | 6:00 PM | - | 7:15 PM | | GCC | 213 | | William Byar | | |
| F | | Canceled |
I M | 120 | Concepting and Storytelling for Interactive Media | | (3 hours) |
Prerequisite: Interactive Media Major or consent of Department Chair. |
Course Fee: $40 per credit hour |
| 01 | *R* | M | | W | | | | | 2:00 PM | - | 3:15 PM | | GCC | 126 | | Scott Cavanah | | |
I M | 180 | Introduction to the Game Industry | | (1 hour) |
Prerequisite: 12 hours earned, Game Design major; or consent of Department Chair. |
| 01 | | Arr | | | | | | Bobbi Schultz | | |
I M | 226 | Interactive Media Practicum I | | (0 to 1 hour) |
Prerequisite: Interactive Media Major or Minor, Freshman/Sophomore Status, or consent of Department Chair. |
Course Fee: $40 per credit hour |
Registration is for 1 credit hour. |
| 01 | *R* | | | | | F | | | 11:00 AM | - | 11:50 AM | | GCC | 126 | | Brent Wiley | | |
I M | 240 | Two-Dimensional Animation I | | (3 hours) |
Prerequisite: Animation Major, IM 110, IM 115, IM 120, IM 150; or consent of Department Chair. |
| 01 | | | T | | T | | | | 6:30 PM | - | 9:30 PM | | GCC | 205 | | Matt Forcum | | |
I M | 243 | History of Animation | | (3 hours) |
Prerequisite: Animation Major, IM 110, IM 115, IM 120, IM 150; or consent of IM Department Chair. |
| 01 | | M | | W | | | | | 10:00 AM | - | 11:00 AM | | GCC | 214 | | Brent Wiley | | |
I M | 280 | Quality Assurance in Games | | (1 hour) |
Prerequisite: Sophomore standing; Game Design Major or Minor; or consent of Department Chair. |
| 01 | | M | | | | | | | 3:00 PM | - | 3:50 PM | | GCC | 205 | | Andrew Eads | | |
I M | 285 | Introduction to Video for Interactive Media | | (3 hours) |
Prerequisite: IM 113; sophomore standing or consent of instructor. |
Course Fee: $40 per credit hour |
Laptop computer and subscription to Adobe Creative Cloud required. |
| 01 | *R* | | T | | T | | | | 10:00 AM | - | 1:00 PM | | GCC | 213 | | Taylor Mickelberry | | |
I M | 288 | Game Design I | | (3 hours) |
Prerequisite: Game Design Major, IM 110, IM 115, IM 120, IM 150; or Game Design Minor, IM 113, IM 150; or consent of Department Chair. |
| 01 | | M | | W | | | | | 10:30 AM | - | 12:30 PM | | GCC | 205 | | Ethan Ham | | |
| 02 | | M | | W | | | | | 10:30 AM | - | 12:30 PM | | DPD | 003 | | Devin Monnens | | |
I M | 340 | Three-Dimensional Animation I | | (3 hours) |
Prerequisite: Animation Major, IM 110, IM 115, IM 120, IM 150, IM 220, IM 240, IM 241; or consent of Department chair |
| 01 | | | T | | T | | | | 6:00 PM | - | 9:00 PM | | GCC | 213 | | John Farmer | | |
I M | 344 | Virtual World Building and Research | | (3 hours) |
Prerequisite: IM 113, IM 115, and IM 285; or consent of instructor. |
Course Fee: $40 per credit hour |
| 01 | | M | | W | | | | | 6:00 PM | - | 7:15 PM | | DPD | 003 | | Kyle Hewitt | | |
I M | 365 | Web Design | | (3 hours) |
Prerequisite: IM 113, ART 105, ART 205; or consent of instructor. |
Course Fee: $40 per credit hour |
| 01 | | | T | | T | | | | 5:00 PM | - | 6:15 PM | | GCC | 216 | | Michael Vujovich | | |
I M | 380 | Critical Game Studies | | (3 hours) |
Prerequisite: ENG101, IM 110, IM 115, IM 120, IM 150, Game Design Major or Minor; or consent of Department Chair. |
| 01 | | | | W | | | | | 6:00 PM | - | 8:30 PM | | GCC | 124 | | Ethan Ham | | |
| and | | | | | | | Benjamin Rosenbaum | |
I M | 388 | Game Design II | | (3 hours) |
Prerequisite: Junior standing. Game Design Major, IM 110, IM 115, IM 120, IM 150, IM 288, IM 289; or Game Design Minor, IM 113, IM 150, IM 288; or consent of Department chair. |
| 01 | | | | | | F | | | 1:00 PM | - | 4:00 PM | | GCC | 205 | | Devin Monnens | | |
I M | 426 | Interactive Media Practicum II | | (0 to 1 hour) |
Prerequisite: Animation, Game Design, or Interactive Media Major; Game Design, Game Production, or Interactive Media Minor; or consent of Department Chair. |
Course Fee: $40 per credit hour |
Registration is for 1 credit hour. |
| 01 | *R* | | | | | F | | | 11:00 AM | - | 11:50 AM | | GCC | 126 | | Brent Wiley | | |
I M | 440 | Animation Capstone I | | (3 hours) |
| 01 | | M | | W | | | | | 9:00 AM | - | 12:00 PM | | GCC | 213 | | Scott Cavanah | | |
I M | 456 | Game Engine Programming | | (3 hours) |
Prerequisite: junior standing, CIS 452, CIS 455; or consent of instructor. |
Course Fee: $40 per credit hour |
| 01 | | M | | W | | | | | 3:00 PM | - | 4:15 PM | | BR | 180 | | Jonathon Doran | | |
I M | 458 | Sound Design | | (3 hours) |
Prerequisite: Junior standing; IM 110, IM 120, and Animation, Game Design, or Interactive Media Major; or consent of Department Chair |
Course Fee: $40 per credit hour |
| 01 | | | | | Th | | | | 3:00 PM | - | 6:00 PM | | GCC | 213 | | Benjamin James Aberle | | |
| 02 | | | | | Th | | | | 3:00 PM | - | 6:00 PM | | GCC | 205 | | Chris Zobac | | |
I M | 459 | Computer Game Capstone Project | | (3 hours) |
Prerequisite: I M 110, I M 160, I M 120, I M 150, I M 288, I M 289, I M 388, I M 389, I M 488 and Game Design major; or I M 113, I M 150, I M 288, I M 388, and Game Design Minor; or completion of all other coursework in computer game technology minor; or completion of all other coursework in computer game technology concentration; or consent of Department Chair |
Course Fee: $40 per credit hour |
| 01 | | | T | | T | | | | 12:00 PM | - | 3:00 PM | | GCC | 205 | | Devin Monnens | | |
I M | 460 | User Experience Design Capstone 1 | | (3 hours) |
Prerequisite: IM 110, IM 160, IM 120, IM 150, IM 260, IM 261, IM 360, IM 361, PSY 205 or MTH 111 or equivalent; or consent of Department chair. |
Course Fee: $40 per credit hour |
| 01 | | M | | W | | | | | 3:30 PM | - | 5:00 PM | | GCC | 213 | | Nathaniel Herz | | |
| "Emerging Media" |
I M | 490 | Independent Study | | (3 hours) |
Prerequisite: Junior standing and consent of department chair and faculty member. |
Course Fee: $40 per credit hour |
| 01 | *R* | Arr | | | GCC | 200 | | Scott Cavanah | | |
| 02 | *R* | Arr | | | GCC | 133 | | Ethan Ham | | |
| 03 | *R* | Arr | | | GCC | 133 | | Staff | | |
|