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Schedule of Classes

 

Fall Semester 2014

 

Computer Science
Yun Wang • Bradley Hall 185 • 309-677-3284
CS100Introduction to Programming Concepts and LanguagesGenEd: FS(3 hours)
Prerequisite: MTH 109 or equivalent.
Course Fee: $20 per credit hour
 01 TT6:00 PM -7:15 PM BR150 Tim Applegren  
CS101Introduction to ProgrammingGenEd: FS(4 hours)
Prerequisite: MTH 109 or MTH 112 or equivalent.
Course Fee: $20 per credit hour
 01 TT10:30 AM -12:15 PM BR290 Matthew Tennyson  
 02 MW1:00 PM -2:45 PM BR290 Jonathon Doran  
 03 MW6:00 PM -7:45 PM BR150 Mark Sheehan  
CS102Data Structures (3 hours)
Prerequisite: A grade of C or better in CS 101.
Course Fee: $20 per credit hour
 01 MW3:00 PM -4:15 PM BR150 Yun Wang  
 02 MW10:00 AM -11:15 AM BR180 Qin Dong  
CS140Advanced Programming Concepts and Languages (1 hour)
Prerequisite: CS 102
Course Fee: $20 per credit hour
 01 M10:00 AM -11:30 AM BR290 Matthew Tennyson  
 Section 01 is in C++. For enrollment see Jodi Walter in BR 176
 02 W10:00 AM -11:30 AM BR290 Matthew Tennyson  
 Section 02 is in C++. For enrollment see Jodi Walter in BR 176
CS215Computability, Formal Languages, and Heuristics (3 hours)
Prerequisite: CS 210 or CIS 210 or equivalents; MTH 122 or equivalent.
 01 TT9:00 AM -10:15 AM BR150 C Nikolopoulos  
CS220Computer Architecture (3 hours)
Prerequisite: CS 140 or equivalent.
 01 TT1:30 PM -2:45 PM BR150 Alexander Uskov  
CS321Operating Systems (3 hours)
Prerequisite: CS 220.
 01 MW10:30 AM -11:45 AM BR150 Jiang B Liu  
CS480Social and Professional Issues in Computing (2 hours)
Prerequisite: CS 210 or CIS 210 or equivalent; or consent of instructor.
 01 TT9:00 AM -9:50 AM BR048 Jonathan Scott Williams  
CS490Capstone Project I (3 hours)
Prerequisite: CS 370, CS 390 or equivalents.
 01 W     Steven Dolins  
 and               Yun Wang 
CS491Capstone Project II (1 to 3 hours)
Prerequisite: CS 490.
 01 *R* Arr     Steven Dolins  
CS498Directed Individual Studies in Computer Science (1 to 3 hours)
Prerequisite: Consent of instructor.
 01 *R* Arr     C Nikolopoulos  
 "Applied AI"
 02 *R* Arr     Matthew Tennyson  
 03 *R* Arr     Yun Wang  
CS502Advanced Programming (3 hours)
Prerequisite: Graduate standing. Consent of graduate program coordinator; at least two semesters of programming experience.
 01 TT9:00 AM -10:15 AM BR290 Matthew Tennyson  
 02 MW3:00 PM -4:15 PM BR290 Matthew Tennyson  
CS514Algorithms (3 hours)
Prerequisite: CS 210 or CIS 210 or equivalent; one semester of statistics.
 01 TT12:00 PM -1:15 PM BR150 James C Miller  
CS520Advanced Computer Architecture (3 hours)
Prerequisite: CS 220 or equivalent.
 01 MW1:00 PM -2:15 PM BR150 Alexander Uskov  
 02 *R* MW3:00 PM -4:15 PM BR156 Alexander Uskov  
CS531Web Development Technologies (3 hours)
Prerequisite: CS 102 or equivalent.
 01 TT1:30 PM -2:45 PM BR180 Jiang B Liu  
 02 F10:00 AM -12:45 PM BR180 Jiang B Liu  
CS562Intelligent Systems and Applications (3 hours)
Prerequisite: CS 210 or CIS 210 or equivalent; one course in statistics.
 01 TT10:30 AM -11:45 AM BR150 C Nikolopoulos  
CS563Knowledge Discovery and Data Mining (3 hours)
Prerequisite: CS 210 or CIS 210 or equivalent; one course in statistics.
 01 W4:30 PM -7:15 PM BR290 C Nikolopoulos  
CS571Database Management Systems (3 hours)
Prerequisite: graduate standing; CS 210 or CIS 210 or CIS 607, or equivalents.
 01 TT4:30 PM -5:45 PM BR091 Steven Dolins  
 02 TT7:30 PM -8:45 PM BR125 Steven Dolins  
CS572Advanced Topics in Databases (3 hours)
Prerequisite: CS 370 or equivalent.
 01 W7:30 PM -10:15 PM BR180 Naresh Chintalcheru  
CS590Fundamentals of Software Engineering (3 hours)
Prerequisite: CS 390 or equivalent.
 01 M4:30 PM -7:15 PM BR180 Vladimir Uskov  
 02 Tu4:30 PM -7:15 PM BR180 Vladimir Uskov  
CS591Software Project Management (3 hours)
Prerequisite: CS 390 or equivalent; or consent of instructor.
For enrollment see Jodi Walter, BR 176
 01 *R* W4:30 PM -7:15 PM BR180 Vladimir Uskov  
CS593Web and Mobile Software Systems (3 hours)
Prerequisite: CS 390 or equivalent.
 01 *R* Arr     Vladimir Uskov  
CS625Operating Systems Design (3 hours)
Prerequisite: CS 321 or equivalent.
 01 MW1:00 PM -2:15 PM BR180 Jiang B Liu  
CS681Professional Practicum in Computer Science (0 to 3 hours)
Prerequisite: Graduate CS or CIS student in good standing; consent of department chair and graduate program director.
 01 *R* Arr     Steven Dolins  
 02 *R* Arr     Vladimir Uskov  
 03 Arr     C Nikolopoulos  
 Section 03 is for 3 credit hours.
CS698Directed Individual Studies in Computer Science (1 to 3 hours)
Prerequisite: Consent of instructor.
 01 *R* Arr     Steven Dolins  
 02 Arr     Vladimir Uskov  
 03 *R* Arr     C Nikolopoulos  
 04 *R* Arr     Jiang B Liu  
CS699Thesis in Computer Science (0 to 6 hours)
Prerequisite: Consent of department chair
 01 *R* Arr     Steven Dolins  
 02 *R* Arr     Jiang B Liu  
 
An introduction to programming concepts and languages for non-Computer Science (CS) majors. Topics include the structure and design of algorithms, variables, constants, data types, arithmetic operations, selection and repetition structures, functions, input/output, arrays, structures, files, libraries. Students will design, write, test and run computer programs using a modern programming language as the development tool.
Introduces the fundamental concepts of programming from an object-oriented perspective. Topics include simple data types, control structures (if-else loops, switch statements), introduction to array and string data structures, algorithms, debugging and testing techniques, and social implications of computing. The course emphasizes good software engineering principles and practices, breaking the programming process into analysis, design, implementation, and testing, with primary focus on implementation and development of fundamental programming skills.
Introduction to concepts of object-oriented programming with review of control structures and data types and array processing. Introduction to the object-oriented programming paradigm, focusing on the definition and use of classes along with the fundamentals of object-oriented design. Overview of programming principles, simple analysis of algorithms, searching and sorting techniques, and an introduction to software engineering issues.
Advanced programming concepts and languages appropriate to computer science and computer information systems. Topics include dynamic memory management, garbage collection, advanced object-oriented concepts, generic programming, exception handling, recursion, overloading.
Theory of computation and formal languages, grammars, computability, complexity, algorithms, heuristics, and foundations of intelligent systems.
Basics of logic circuit design, modern processor architecture, and assembly language. Overview of principle issues of internal system architecture, including memory, buses, and peripherals.
Fundamentals of operating systems concepts, design, and implementation. Topics include operating system components and structures, process and thread model, mutual exclusion and synchronization, scheduling algorithms, memory management, I/O controls, file systems, and security.
Introduction to the social and professional issues and practices that arise in the context of computing.
Applies the concepts and skills learned by undergraduate computer science majors at Bradley University. Students are required to work on a team on a significant software project.
Applies the concepts and skills learned by undergraduate computer science majors at Bradley University. Students are required to work on a team on a significant software project.
Individual study or research/development project under supervision of a CS&IS faculty member. May be repeated under a different topic once. Repeatable to a maximum of six semester hours.
Introduces the fundamental concepts of programming from an object-oriented perspective with emphasis on advanced programming skills and good software development principles in a closed laboratory setting. Covers topics including object-oriented paradigm, design and programming, fundamental data structures and computing algorithms, and software development principles. If needed, course should be taken during first regular semester at Bradley. Credit for this course does not count towards graduation requirements in any graduate program within the Department of Computer Science and Information Systems.
Design and analysis of algorithms. Dynamic structures maintenance and hashing. Searching, sorting, and traversal. Time and space requirements; simplification; computational complexity; proof theory and testing; NP-hard and NP-complete problems.
Fundamental computer sub-systems: central processing unit; memory systems; control and input/output units. General purpose computing systems design. Examples from existing typical computers.
Introduction to PERL/CGI, XHTML, XML, JavaScript and scripting languages. Web page design and layout. Client and server side development of web applications. Database connectivity, Java Database Connectivity (JDBC).
Gives the necessary background and practice for building intelligent systems using three of the most commercially successful applications of AI: the logical approach (expert systems, fuzzy logic, and fuzzy expert systems), the biological approach (neural networks, evolutionary programming, and genetic algorithms), and the statistical approach (Bayesian networks, belief networks, Markov chain, Hidden Markov models, and statistical and neural-based clustering). Students will have the opportunity to build integrated, hybrid intelligent systems to solve problems in a variety of applications including in the medical domain, financial domain and stock market, and autonomous robotics systems.
Brings together the latest research in statistics, databases, machine learning, and artificial intelligence that are part of the rapidly growing field of knowledge discovery and data mining. Topics covered include fundamental issues, classification and clustering, machine learning algorithms, trend and deviation analysis, dependency modeling, integrated discovery systems, next generation database systems, data warehousing, and OLAP and application case studies.
Relational database design, including entity relationship modeling and normalization. Structured query language (SQL) for creating and querying databases. Other topics include the theory of relational databases, including relational algebra, various loading and reporting utilities, and the implementation of database management systems, e.g., how query optimization works.
Designing and building enterprise-wide data warehouses. Techniques for analyzing data in data warehouses. Study different types of data models including logic and object-oriented databases. Advanced topics in relational databases such as multimedia databases, distributed databases, concurrency, security, etc.
Software engineering: software product; prescriptive process models; system engineering; analysis modeling; design engineering; architectural design; user interface design; testing strategies and techniques; software systems' implementation; software systems' maintenance.
Methods of software project management including systems view and systems methodology, project scope, initiation and planning, management concepts and types of management plans, project metrics and estimates, tools for project management, project reports and documentation. Cross listed with CIS 491 course. For cross listed undergraduate/graduate courses, the graduate level course will have additional academic requirements beyond those of the undergraduate course.
Advanced topics of complex Web-based and mobile software systems: programming methodology, software engineering, components, architectures, services, requirements analysis, design and development models, integrated development environments, testing, quality, platforms. Cross listed with CS 493. For cross listed undergraduate/graduate courses, the graduate level course will have additional academic requirements beyond those of the undergraduate course.
Advanced concepts in operating system design. Topics include process and thread management, virtual memory, interprocess communication, distributed systems, parallel and distributed file system designs, resource management, and security and protection.
Special projects under staff supervision on professional practicum in computer science, with near-term economic benefit. Repeatable to a maximum of 3 credit hours.
Individual study in an area of computer science relevant to the student's professional goals and not covered in a formal course offered by the department. May be repeated twice for a maximum of 6 credit hours.
Computer science research and thesis preparation. Required of candidates choosing the thesis option. Total of 6 semester hrs. to be taken in one or two semesters.
This course meets a General Education requirement.
C1 - English Composition
C2 - English Composition
SP - Speech
MA - Mathematics
WC - Western Civilization
NW - Non-Western Civilization
FA - Fine Arts
HL - Human Values - Literary
HP - Human Values - Philosophical
CD - Cultural Diversity
SF - Social Forces
FS - Fundamental Concepts in Science
TS - Science & Technology in the Contemporary World
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