I M | 110 | Introduction to Game Development | Core: QR | (3 hours) |
Prerequisite: Interactive Media Major or consent of Department chair. |
Course Fee: $40 per credit hour |
| 01 | | | | | | F | | | 1:00 PM | - | 1:50 PM | | GCC | 126 | | David Abzug | | |
| Must register for lecture and lab (A, B, C or D). |
| A | | M | | W | | | | | 9:00 AM | - | 10:30 AM | | GCC | 205 | | Lynette Fernandes | | |
| B | | M | | W | | | | | 1:00 PM | - | 2:30 PM | | GCC | 213 | | Lynette Fernandes | | |
| C | | M | | W | | | | | 1:00 PM | - | 2:30 PM | | GCC | 124 | | Zachary Abbott | | |
| D | | M | | W | | | | | 3:00 PM | - | 4:30 PM | | GCC | 211 | | Zachary Abbott | | |
I M | 113 | Introduction to Interactive Media | | (3 hours) |
Course Fee: $40 per credit hour |
Laptop computer and subscription to Adobe Creative Cloud or Adobe Creative Suite 6 (Design & Web Premium or Master Collection) required. Registration is for CFA majors & minors only or by permission of the Department of Interactive Media. |
| 01 | | Arr | | | ONL | ONL | | Christopher Lackey | | |
| Asynchronous online |
| 02 | | M | | W | | | | | 6:00 PM | - | 7:15 PM | | GCC | 211 | | Stephen Petrany | | |
I M | 140 | Storytelling for Animation | | (3 hours) |
Prerequisite: Animation major, User Experience Design major, or consent of Department chair |
Course Fee: $40 per credit hour |
| 01 | | | T | | T | | | | 12:00 PM | - | 1:15 PM | | GCC | 104 | | Aria Dines | | |
| 02 | | Canceled |
I M | 150 | Fundamentals of Interactive Design | | (3 hours) |
Prerequisite: Animation, Game Art, Game Design, Interactive Media, or User Experience Design major; Game Design minor; or consent of Department Chair. |
Course Fee: $40 per credit hour |
| 01 | | M | | W | | | | | 11:00 AM | - | 12:15 PM | | GCC | 213 | | Chantell Marlow | | |
I M | 161 | Intro to Web Design | | (3 hours) |
Prerequisite: User Experience major or minor; or consent of Department Chair |
Course Fee: $40 per credit hour |
| 01 | | | T | | T | | | | 12:00 PM | - | 1:15 PM | | GCC | 211 | | Gregory Lynn | | |
I M | 162 | Intro to Scripting for Animators | Core: QR | (3 hours) |
Prerequisite: Animation Major, I M 141, I M 150; or consent of Department chair. |
Course Fee: $40 per credit hour |
| 01 | | M | | W | | | | | 4:00 PM | - | 5:15 PM | | GCC | 104 | | Brent Wiley | | |
I M | 180 | Survey of Games | | (3 hours) |
Prerequisite: Game Design major; or consent of Department Chair. |
Course Fee: $40 per credit hour |
| 01 | *R* | | | | Th | | | | 6:00 PM | - | 8:30 PM | | GCC | 126 | | Jennifer Stubbs | | |
| and | | | | Th | | | | 7:00 PM | - | 8:30 PM | | GCC | 205 | | | |
| Course will also meet in GCC 205, 211, and 213. |
I M | 226 | Interactive Media Practicum I | | (0 to 1 hour) |
Prerequisite: Freshman/Sophomore Status, Animation major or Game Art major or Game Design major or Interactive Media major, or User Experience Design major; or consent of Department Chair. |
Course Fee: $40 per credit hour |
| 01 | | | | | | F | | | 10:00 AM | - | 10:50 AM | | BR | 145 | | Lynette Fernandes | | |
I M | 230 | Game Art Development | | (3 hours) |
Prerequisite: Game Art major, IM 130; or consent of Department Chair |
Course Fee: $40 per credit hour |
| 01 | | | T | | T | | | | 9:00 AM | - | 10:50 AM | | GCC | 213 | | Bryce Gore | | |
I M | 233 | 2D for Game Art | | (3 hours) |
Prerequisite: Game Art major, Art 102, IM 130, IM 150; or consent of the Department Chair. |
Course Fee: $40 per credit hour |
| 01 | | | T | | T | | | | 1:30 PM | - | 2:45 PM | | GCC | 213 | | Bryce Gore | | |
I M | 241 | Two-Dimensional Animation II | | (3 hours) |
Prerequisite: Animation Major, I M 141 and I M 150; or consent of Department Chair. |
Course Fee: $40 per credit hour |
| 01 | | M | | W | | | | | 9:00 AM | - | 11:50 AM | | GCC | 104 | | Aria Dines | | |
I M | 243 | History of Animation | | (3 hours) |
Prerequisite: Animation Major; or consent of I M Department Chair. |
Course Fee: $40 per credit hour |
| 01 | | | T | | T | | | | 9:00 AM | - | 10:15 AM | | HEU | 105 | | Brent Wiley | | |
I M | 260 | User Interface Design & Development | | (3 hours) |
Prerequisite: User Experience Design major or minor, IM 161; or consent of the Department Chair. |
Course Fee: $40 per credit hour |
| 01 | | | T | | T | | | | 12:00 PM | - | 1:15 PM | | GCC | 205 | | Michael Vujovich | | |
I M | 261 | User Research & Usability | | (3 hours) |
Prerequisite: User Experience Design major or minor, IM 260; or consent of the Department Chair. |
Course Fee: $40 per credit hour |
| 01 | | M | | W | | | | | 1:00 PM | - | 2:15 PM | | GCC | 211 | | Chantell Marlow | Core: WI | |
| 02 | | M | | W | | | | | 1:00 PM | - | 2:15 PM | | GCC | 201 | | Heather Ford | Core: WI | |
I M | 289 | Game Production I | | (3 hours) |
Prerequisite: Game Design Major, I M 160, IM 288; or Game Production Minor, IM 113, CS 101, CS 102; or consent of Department Chair. |
Course Fee: $40 per credit hour |
| 01 | | M | | W | | | | | 9:00 AM | - | 10:50 AM | | GCC | 124 | | Zachary Abbott | | |
| 02 | | M | | W | | | | | 11:00 AM | - | 12:50 PM | | GCC | 124 | | Zachary Abbott | | |
I M | 330 | Game Art for Non-Majors | | (3 hours) |
Prerequisite: Junior standing; Animation, Game Design, Interactive Media, or User Experience Design Major or consent of Department Chair |
Course Fee: $40 per credit hour |
| 01 | | Arr | | | ONL | ONL | | Bryce Gore | | |
| Asynchronous online |
I M | 333 | Character Art | | (3 hours) |
Prerequisite: IM 235; or consent of the Department Chair. |
| 01 | | | T | | T | | | | 11:30 AM | - | 12:50 PM | | GCC | 213 | | Bryce Gore | | |
I M | 341 | Three-Dimensional Animation II | | (3 hours) |
Prerequisite: Animation Major, I M 340; or consent of Department chair |
Course Fee: $40 per credit hour |
| 01 | | M | | W | | | | | 1:00 PM | - | 3:50 PM | | GCC | 104 | | Brent Wiley | | |
I M | 345 | Two-Dimensional Rigging for Animation | | (3 hours) |
Prerequisite: Animation major, IM 340; or consent of Department chair |
Course Fee: $40 per credit hour |
| 01 | | M | | W | | | | | 6:00 PM | - | 7:50 PM | | GCC | 104 | | Aria Dines | | |
I M | 360 | Advanced Interaction Design | | (3 hours) |
Prerequisite: IM 110, IM 160, IM 120, IM 150, IM 260, IM 261, PSY 205 or MTH 111 or equiv; or consent of Department chair. |
Course Fee: $40 per credit hour |
| 01 | | M | | W | | | | | 9:00 AM | - | 10:15 AM | | GCC | 211 | | Heather Ford | | |
I M | 361 | Advanced User Experience Design | | (3 hours) |
Prerequisite: User Experience Design major, IM 261; or consent of the Department Chair. |
Course Fee: $40 per credit hour |
| 01 | | | T | | T | | | | 1:30 PM | - | 2:45 PM | | GCC | 211 | | Gregory Lynn | | |
I M | 389 | Game Production II | | (3 hours) |
Prerequisite: Game Design major, IM 388; or Game Art major, IM 235; or Game Production Minor, IM 289; or consent of Department chair. |
Course Fee: $40 per credit hour |
| 01 | | M | | W | | | | | 11:00 AM | - | 12:50 PM | | GCC | 205 | | Ray Hazlip | | |
| 02 | | M | | W | | | | | 1:00 PM | - | 2:50 PM | | GCC | 205 | | Ray Hazlip | | |
| 03 | | M | | W | | | | | 3:00 PM | - | 4:50 PM | | GCC | 205 | | Ray Hazlip | | |
I M | 426 | Interactive Media Practicum II | | (0 to 1 hour) |
Prerequisite: Animation, Game Art, Game Design, Interactive Media, or User Experience Design major; Game Design, Game Production, or User Experience Design Minor; or consent of Department Chair. |
Course Fee: $40 per credit hour |
| 01 | | | | | | F | | | 10:00 AM | - | 10:50 AM | | BR | 145 | | Lynette Fernandes | | |
I M | 440 | Animation Capstone I | | (3 hours) |
Prerequisite: Animation Major, I M 347 or I M 240; or consent from department chair. |
Course Fee: $40 per credit hour |
| 01 | | | T | | T | | | | 9:00 AM | - | 11:45 AM | | GCC | 104 | | Scott Cavanah | Core: EL | |
| and | | | | | | | William A Wise | |
I M | 455 | Computer Graphics | | (3 hours) |
Prerequisite: junior standing; CS 101, CS 102, CS 140; or consent of instructor. |
Course Fee: $40 per credit hour |
| 01 | *R* | | T | | T | | | | 9:00 AM | - | 10:15 AM | | BR | 180 | | Adam Byerly | | |
| Cross-listed with CIS 455 and CIS 555 |
I M | 458 | Sound Design | | (3 hours) |
Prerequisite: Junior standing; Animation, Game Art, Game Design, Interactive Media, or User Experience Design Major; or consent of Department Chair |
Course Fee: $40 per credit hour |
| 01 | | | | | Th | | | | 3:00 PM | - | 5:50 PM | | GCC | 104 | | Benjamin James Aberle | | |
I M | 459 | Game Capstone Project I | Core: MI | (3 hours) |
Prerequisite: I M 389, Game Design or Game Art major or Game Design minor or Game Production minor; or completion of all other coursework in computer game technology minor or concentration; or consent of Department Chair |
Course Fee: $40 per credit hour |
| 01 | | | T | | T | | | | 9:00 AM | - | 11:45 AM | | GCC | 126 | | David Abzug | Core: EL | |
| and | | | | | | | Lynette Fernandes | |
| Cross listed with CIS 459 and CIS 559 |
I M | 460 | User Experience Design Capstone 1 | | (3 hours) |
Prerequisite: User Experience Design major, IM 366; or consent of the Department Chair. |
Course Fee: $40 per credit hour |
| 01 | | M | | W | | | | | 11:00 AM | - | 12:15 PM | | GCC | 211 | | Heather Ford | Core: EL | |
I M | 461 | User Experience Design Capstone 2 | | (6 hours) |
Prerequisite: User Experience Design major, IM 460; or consent of the Department Chair. |
Course Fee: $40 per credit hour |
| 01 | *R* | M | | W | | | | | 11:00 AM | - | 12:15 PM | | GCC | 211 | | Heather Ford | Core: EL | |
I M | 490 | Independent Study | | (3 hours) |
Prerequisite: Junior standing and consent of department chair and faculty member. |
Course Fee: $40 per credit hour |
| 01 | | Arr | | | | | | Bryce Gore | | |
| 02 | *R* | Arr | | | | | | Scott Cavanah | | |
I M | 491 | Special Topics in Interactive Media | | (1 to 4 hours) |
Prerequisite: Sophomore standing, 9 hours of Interactive Media courses. |
Course Fee: $40 per credit hour |
| 01 | *R* | | T | | T | | | | 3:00 PM | - | 4:30 PM | | GCC | 213 | | Bryce Gore | | |
| "Realtime Visualizatn" |
| Course registration for 3 credit hours. Completion of I M 130 or I M 330 is preferred before registering for this course. |
I M | 526 | Practicum | | (0 to 2 hours) |
Prerequisite: Graduate standing in the Game Design & Development program |
| 01 | | | | | | F | | | 10:00 AM | - | 10:50 AM | | BR | 145 | | Lynette Fernandes | | |
I M | 580 | Game Seminar | | (0 to 6 hours) |
Prerequisite: Graduate standing in the Game Design & Development program |
| 01 | | Arr | | | | | | Madison Schmalzer | | |
I M | 588 | Game Prototyping & Pre-Production | | (3 to 6 hours) |
Prerequisite: Graduate standing in the Game Design & Development program |
| 01 | | | T | | T | | | | 12:00 PM | - | 2:50 PM | | | | | David Abzug | | |
| Class will meet in Harper Wyckoff Room 020B |
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